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SmartMS intro with ThreeJS


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#1 Laksekjønn

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Posted 27 February 2014 - 03:59 PM

Hi there. Andre has been playing with ThreeJS and created a nice wrapper unit (using an experimental internal typescript to pascal converter) ;) See at: https://github.com/a...r/Smart/ThreeJS

Unfortunately, my graphics card is in the blacklist - I cannot play with WebGL.

This example intentionally deviates as little as possible of Andre's sample. So, I would like to bind Three JS animation to some SmartMS specific component. Canvas animation would be displayed inside to an already existing element, which is necessary in some cases.

I was having in mind something like:  you add a button click event that allow me to easily manipulate animation location with CSS. If you are curious to see how I created this sample, see at:

You can view the source of the sample at: https://www.dropbox....tMS_ThreeJS.rar

#2 Jørn E. Angeltveit

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Posted 27 February 2014 - 07:19 PM

This is really cool, warleyalex!




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