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piXelicidio

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About piXelicidio

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  • Website URL
    http://www.denysalmaral.com

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  • Gender
    Male
  • Interests
    Graphics, Simulations, Games, 3D...
  1. Well, you can now change this thread title form "hard time" to "interesting time". With this test i'm satisfied and motivated for continuing my journal with SMS: 3000 animated sprites of 128x128 (png) At fullscreen 1920x1024 on my PC the FPS fluctuate from 50-70 with Chrome while with Firefox the keeps stable at ~70fps.
  2. Hi, Is little annoying every time I use the Open File dialog it start again in the default projects folder, not the last folder I used. SMS Basic edition, Windows 7 64bits regards, Denys
  3. Hi again, That game of life is cool, thanks. Two subjects I can't find detailed info on the blogs and docs: About Game Loop: I all the examples I have seen everything is done inside the PaintView. Then my question is if there is not separation between the "FrameTick" and "DrawTick". The Game project template call PaintView from the method TW3CustomGameApplication.HandlePaintEvent(Sender: TObject; Canvas: TW3Canvas); Then was trying to find another method that should be called each time the Game timer is triggered, before drawing. Please, I understand this is not stopping me
  4. Hi Cipher, Thank you very much for your extended reply! I'm starting reading about HTML5 tutorials, I also need know what I should understand about the DOM from SMS. Loading and image, you readed my mind, that's one of the first things I was looking. Also how to read any text file or binary file if possible; if I can host everything statically like copying all the files in a folder on my hosting or I need to do something in the server side? (That will scare me :-o ) My plans are keep inside SMS as much as possible with your units wrappers, If I can avoid dealing with CSS
  5. Hi, thanks. Sincerely I'm not familiar with architectural patterns you mentioned, at least not consciously My typical application with Delphi almost used no more than a few components. Main form, buttons for testing, maybe a demo for logs, and lot of back-buffers work and finally show to canvas... So basically I don't really need the visual designer too much, then I think the basic edition is perfect for me. And for the programming part... I do my best effort to make acceptable OOP. Yes, more demos for Basic edition would be good. Also IMO the learning path should focus more on Ba
  6. Hi, newcomer here I'm new to SMS, a guy from the old times of Delphi 7 with almost zero knowledge of java-script. My problem is that I'm using Basic verison and most demos are using Forms with controls. Is there another version of Spartacus demo or similar sprite demo without froms? Canvas only? Would be too hard to convert Spartacus demo to canvas only? Regards, Denys.
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