Jump to content

Nortg

Members
  • Content Count

    4
  • Joined

  • Last visited

Everything posted by Nortg

  1. Hey Dennis,my SMS version is that available on the website Smart Mobile Studio 2.2.2 April 18th, 2016 if you follow my steps to reproduce you should run into the same issue, but let me expand, the webworker demo involves two projects (sproj), "Main Application.sproj" and "Worker.sproj". If you only run the main application then everything will work because inside the /www folder in the same directory, a pre-compiled worker.js already exists. The problem is that this pre-compiled js file was not compiled with the 2.2.2 version. If you actually start the Worker.sproj and
  2. Hey, looking at the WebWorkers demo (..\Smart Mobile Projects\Demos\Featured Demos\API\WebWorker), it seems to only work because the "worker.js" ("..\API\WebWorker\www\") file was compiled with a different compiler version. If I actually recompile the worker project with the 2.2.2 compiler the demo then fails and reports the following error : "Uncaught ReferenceError: window is not defined [line #193]". Project options are set to deploy the compiled file in the "output" folder and not the "www" where all the files are located, as such it is the outdated worker.js file that is serv
  3. Nortg

    Hey there

    my apologies, the demo does work, I had an outdated addon that was causing some issues Thanks for the fast response and information, will definitely have a go at the book, cheers.
  4. Nortg

    Hey there

    Just wanted to drop in to say hi and ask some questions about the product. 1. Is this forum the hub of the community or is everyone more active on social media? 2. With the upcoming RTL changes, how relevant is the Smart Book? 3. Smart mobile studio Unleashed, is this still a thing? 4. Can't get TW3GraphicControl to paint properly. For me it only paints once when the form is loaded and then the graphic is erased. As far as I can tell from various sources, one is supposed to use the OnPaint Event or override the virtual paint method, which is what I did. I've checked the "Graphic c
×
×
  • Create New...