Search the Community
Showing results for tags 'intellligence'.
The previous post laid out the the structure of a basic neural network. The example used was a 4 layer network with 12 neurons Setting it up like that there is enough information to dynamically generate a scaled version on a paintbox : Clicking on any node on this canvas gives a messagebox with the salient details of that particular neuron. (Clicked neuron 4). procedure TNeuralNetwork.InitializeObject; begin inherited; ... PaintBox1 := TW3PaintBox.Create(self); self.Handle.ReadyExecute( procedure () begin if (csReady in ComponentState) then begin b