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Found 1 result

  1. lynkfs

    state machine

    A finite state machine. The FSM implemented below is taken from this article, which explains link between event based UX and FSM. Worthwhile reading. Every state is an object and has one or more actions associated. The implementation here uses messaging, which makes it much simpler. type idle = class procedure click(caption:string); Button: TW3Button; end; type fetch = class procedure fetchResult; procedure Success; procedure Error; end; type error = class procedure retry; end; type TForm1 = class(TW3Form) private {$I 'Form1:
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