Jump to content
Sign in to follow this  

wrong conversion of boolean expression into javascript

Recommended Posts


I met to a little problem:



the pascal expression is converted into javascript by wrong way

not (DrawObject in [doPanel])        ----> !Self.fDrawObject==2            INCORRECT

instead of expecting:

not (DrawObject in [doPanel])        ----> !(Self.fDrawObject==2)        

Another expressions are converted by correct way

not (DrawObject = doPanel)                  -----> !(Self.fDrawObject==2)                         
not (DrawObject in [doPanel,doBuilding])    -----> !(Self.fDrawObject==2||Self.fDrawObject==3)    

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this